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ARM's Mali Midgard Architecture ExploredRyan Smith, AnandTech So far this is shaping up to be a banner year for SoCs. From a market perspective the mobile hardware space is still in a period of significant growth, but more importantly from a hardware point of view these products and especially the GPUs in these products have made significant strides in performance and in features. SoC GPUs will approach feature parity with desktop GPUs this year, and from a performance perspective they’re nearing the performance of the last-generation game consoles, a long-aspired goal given the “good enough” status attached to those devices. Meanwhile at the same time that these products are maturing at a technical level, we’ve seen the various SoC firms mature at a professional level. The “wild west” days of SoCs have given way to mature markets of longer product cycles, longer product lives, and a more stable market overall. This both good and bad news for the various players in the SoC market as firms get squeezed out – SoC integrators such as TI and STMicroelectronics have been the first of such victims – but it also means that as companies become better established and more deeply entrenched, they can be more open about their projects and their products, and discuss them in greater detail than before without needing to be concerned about getting scooped by a competitor.
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